package com.sk.bilibili.callBack;

import master.flame.danmaku.controller.DrawHandler;
import master.flame.danmaku.danmaku.model.BaseDanmaku;
import master.flame.danmaku.danmaku.model.DanmakuTimer;

public interface DanmuCallBack extends DrawHandler.Callback{

    @Override
    default void updateTimer(DanmakuTimer timer) {

    }

    @Override
    default void danmakuShown(BaseDanmaku danmaku) {

    }

    @Override
    default void drawingFinished() {

    }
}